Well now, I’ve been working on this game for a long time, and I have at long last gotten to a point where I am putting a significant portion of my effort into actual game mechanics!  I’m excited to be continually moving forward, and I hope my excitement shows in my work.

Allow me to be more specific.  As of about one hour ago, units in game can properly gain experience, level up, gain skill points, and distribute those skill points.  My work for now will be centered around implementing some varied and interesting skills to get aside from the fairly straightforward (and not particularly fun) options you see in the screenshots below.

By all means everyone, let me know what you think!





…and after.

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