Frozen Stars Update 2-18-15

I spend most of the day today messing around with Unity animations and I’m pretty pleased with how it all works.  I can now destroy ships just by touching them!  lol.  Perhaps that’s not the best game design, but its pretty cool that it works correctly in my opinion.  I have the basics in place to begin moving towards something playable.  Next on the Agenda:

  • Action based Movement for the player.  Allow a certain number of actions per turn and have on screen widgets to show actions remaining.
  • Add projectiles, explore hand drawn projectiles as well as particle effects made to look like projectiles.
  • Put in basic collision detection and destroy ships hit by projectiles.

I think with those items in place I can begin iterating over something playable!  I think I may start looking into some sound effects as well.

That’s all for now, but as always I’d love to hear from you, and don’t forget to check back here often!

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Posted in Dev Journal, News
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